David "Reboot" Bradley
The ship's Engineer. He can build it, but he can tear it down faster.
|Ships Engineer, tinkerer and Gun Nut|
|City Born/Student/Artillerist Mate/Engineer|
|Wi B4, Pe B6, Po B4, Fo B4, Ag B4, Sp B4, Speed Mult.: x1.0|
|Ref B4, Ste B4, Hes ?, Hea B5, MW B10, Circles B2, Resources B1|
|Su B3, Li B5, Mi B7, Se B8, Tr B9, Mo B10|
- If left unchecked, the captain will damage the ship.
- I need to outfit the ship with a balista.
- Any problem can be resolved using what’s on hand.
- Make it, don’t buy it.
- When the enemy enters range, fire first.
- When Threatened, draw your sword.
[char] Distubingly Confident, [char] It Just Might Work!, [char] Chronologue, [C/O] Sea Legs
Read B3, Write B2, Gemometry B3, Symbology B3, Astrology B3, Inconspicous B3, Streedwise B3, Mending B2, Carpentry B5, Artillerist B5, Engineering B5, Munitions B5, McGuyver-Wise B3, Retoric B3, Sword B2
1D Ship Builders Union – Local 501
1D One Smart Cookie!
Captain Jerame Sanders – former captain of the “Night Breeze”. [Minor/Enemy]
Clothes, Shoes, Travelling Gear, Armor – Leather, Arms – Run of the Mill, Toolkit – Muntions, Toolkit – Artillerist, Quill/Ink